Organized by METAA and guided by the theme “Break the Loop”, localhost:2026 celebrates experimental artistic practices and digital cultures.
In music as in code, the loop is a fundamental structure. Breaking the loop is about interrupting what runs on autopilot, questioning reliance on automation. It is leading practices towards alternatives better aligned with the rhythm of life.
localhost:2026 highlights artists and designers whose experimental and critical approches challenge established norms. Join the festival to collectively rethink our relationship with the digital through these new imaginaries.
Dasha Ilina is a Russian technocritical artist based in Paris. She employs low-tech and DIY approaches to question, document, and challenge the mythology surrounding technology, ultimately revealing what it tells us about the world.
Her practice engages the public in order to facilitate a space for the development of critical thought regarding social imperatives for care, privacy in the digital age, and the reflexive contemporary urge to turn to technology for answers.
Martyna Marciniak is a Polish, Berlin-based artist, researcher, and 3D designer whose work explores the intersection of visual storytelling, media theory, and systemic violence. Utilizing animation, film, and speculative fiction, she investigates technological biases and human rights abuses, bridging the gap between aesthetics and law.
She has collaborated with Forensic Architecture, Amnesty International, and Human Rights Watch, and co-founded the Border Emergency Collective. A former resident at Akademie Schloss Solitude and the Bauhaus Dessau Foundation, her work has been exhibited at Ars Electronica, Copenhagen Contemporary, and the Warsaw Biennale.
2girls1comp is a modding duo founded in 2023 by Marco De Mutiis and Alexandra Pfammatter. Their work changes the logic of video games as an act of creative counter-play, revealing the social and economic fabric in which they are immersed: from reclaiming global digital infrastructures to commenting on free labor within the capitalist ideologies of the gaming industry.
Thomas Gaudin is a digital artist and designer exploring the relationship between humans and technology through interactive and algorithmic systems. His work investigates how digital environments influence perception and behavior.
Alumni of the Bachelor Media & Interaction Design at ECAL/University of Art and Design Lausanne, he is based in Switzerland and combines art, code, and critical reflection to question our reliance on technological systems.
Basile Brun is an artist, composer, and interaction designer with a Bachelor in Fine Arts and Master in Interaction Media Design from HEAD – Geneva.
Co-creator of Blue Ash Studio and Sound Designer at Panflip Studio, he creates independently as musician and 2D/3D artist under the pseudonyms Chap0ng and Oh Deer.
His practice bridges game design, sound design, and illustration through code, generative music, and audiovisual performance.
His work investigates spatial sound in digital environments and the hidden narratives in gaming.
Pauric Freeman is a multidisciplinary artist from Ireland working across audiovisual performance and installation.
He develops custom tools to generate real-time compositions from live instrumental data.
His performances unfold as structures of dense harmony and chaotic rhythms, where sound and image operate as interdependent systems, distorting and reconfiguring through permutations.
unsorted is a Zurich-based creative collective and physical space located at Josefstrasse 206.
It is run by a core group of five artists and is dedicated to the intersection of technology, artistic expression, and digital sovereignty.
The space serves as a research hub for collaborative knowledge exchange, bridging the gap between high-level digital art theory and practical artistic practice.
The collective operates through a variety of formats, including audiovisual performances, interactive installations, and educational workshops.
Sophie Conus is a Swiss sound and visual artist, member of the LIMBO collective based at Zabriskie in Geneva.
Working under the alias Softness, she performs live using field recordings, voice, and flute textures processed through effects pedals, drawing on Ambient, Drone, and Trance influences. Her installations combine sculptures, found objects, and soundscapes to explore tensions between public and private space, industrial and organic materials, and collective memory and childhood recollection. She recently composed the soundtrack for the documentary Les Chasseresses.
My name is Fuzzy stages its pop songs through sound, visual, and interactive installations. In contrast to online music that is accessible anywhere and at any time, the audience only discovers the songs by visiting the installations.
Mathilde Périat and Juliette Cuénoud share a common love for moving images and other graphic vibrations. As image hunters and ‘cinegenic’ lovers, it was a natural fit for them to collaborate on a project that is unique, experimental, and visually rhythmic.
Pixelle Panthère is an analog visual experience created using vintage electronic equipment. Through their machines, spectators travel through the pixels of another era. All created images are improvised and generated live on the spot, tailored to accompany concerts, performances, and other festivities. The goal is to offer a visual medium for watching sounds, listening to images, and letting oneself be carried away by the spectacle.
Break the Loop – Vera van de Seyp
Presented by ECAL
In this workshop, you will create a browser-based computational design tool to generate typographic animations and printed posters. The session explores the web browser as a design interface through iterative, code-driven sketching that balances structure and experimentation.
Vera van de Seyp is a computational designer and educator working at the intersection of graphic design and code, focusing on generative systems, experimental typography, and custom creative tools.
Participants should bring a laptop with a code editor and have a basic understanding of JavaScript.
Digital Portraits: Creating expressive characters in Blender – Elodie Anglade & Kylan Luginbühl
In this workshop, participants will create expressive 3D characters using Blender, exploring techniques for stylized digital portraits and playful, visually rich designs. The session emphasizes experimentation and translating everyday life into digital spaces, combining technical skills with creative storytelling.
Elodie Anglade and Kylan Luginbühl work with 3D animation, interactive technologies, and hybrid realities to craft playful and experimental digital experiences. Their practice focuses on small, intimate ideas that grow into stylized, narrative-driven projects.
Participants should bring a laptop with Blender 5.0 installed and be comfortable with the Blender interface.
Introduction to modular synthesis with VCV Rack – Basil Denereaz
This workshop introduces modular synthesis using VCV Rack, guiding participants through hands-on sound design and experimental signal routing. It emphasizes exploration, curiosity, and creative experimentation to develop unique sonic textures and compositions.
Basil Denereaz is an electronic music producer with over 13 years of experience, specializing in modular synthesis. He creates original soundtracks for multimedia projects, interactive experiences, and installations, combining hardware and software tools to explore complex sonic landscapes.
Participants should bring a laptop with wired headphones, a free VCV Rack account, and VCV Rack 2 installed. Basic computer skills are required; prior knowledge of sound synthesis is a plus but not mandatory.
*Reduced tickets are available for students, AI, AVS and unemployed If the ticket cost is a financial barrier, we still really want you to join! Please contact us.